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danielb
Engine Wiper
 
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Posted - 06/17/2019 : 11:14:47 AM
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Hi everyone,
Recently I've been drawn to a new micro layout project in memory of our dear departed Shortliner, and have been umming and ahhing about what theme to go for. As I've been playing a lot of xbox recently, in particularly Tom Clancy's The Division, I thought about potentially crossing the streams of my hobbies and potentially making the layout set within the world of the video game.
A brief history of the game to set the context of the layout - the game was inspired by a real life US military training scenario called Operation Dark Winter, which was put together to test the resiliency of the US infrastructure in the event of a large scale bioterrorist attack - theorised as a release of a weapons grade strain of smallpox. In the game, the virus was spread on Black Friday using infected dollar bills, and thus became known as the Green Poison, or Dollar Flu.
In an attempt to contain the spread, the emergency responders - EMS, FDNY, NYPD, National Guard, CDC - grouped together into a single organisation known as the Joint Task Force, and they tried to create a quarantine area from 56th street along the southern edge of Central Park, all the way down to 29th street. The walls of the Dark Zone, as it became known, ran from Columbus Circle down Broadway, along 29th Street, then back up Park Avenue all the way back up to 56th street.
These walls were built from huge quantities of concrete blocks, steel girders and miles of razor wire. The layout represents as small open space between the canyons of the city streets where part of the metro lines were used to ship in the materials used to build these walls, as well as shipping contaminated materials to disposal locations known as burn pits - infected cash, clothing, materials, hospital waste, etc.
The layout backscene will represent one of the western edges of the dark zone, with concrete/stone blocks used to build the walls covering most of the backdrop, and will include huge gates used by the JTF to send in bioterror response teams to try to contain the virus. The layout will be set at night, and lit almost entriely by scale lighting - building interiors, street lamps, spot lights, etc. I've always wanted to make a winter layout, so the scenery will be mostly snow and ice. The game itself contains hundreds of murals, graffiti and other artwork commissioned by the game developers and created by New York based graffiti artists, and I am hoping to add in a lot of these into the layout, likely by painting them freehand.
In terms of operation, the layout is built in an APA box and is a small inglenook - using 40ft cars to allow for full use of the minimal space. A lot of the features of the layout will need to be scratchbuilt, so it might be a bit of a slow burner. Traffic will be mainly boxcars and repurposed ore cars, short flat cars, beer can tank cars, etc.
I have ordered a large amount of cast resin detail packs from a railways/wargaming supplier called Anyscale models, so when those turn up I'll need to spent time painting them up and blending them into the scene.
The layout has been fully tested and works perfectly. :)
Enough of my rabbiting on, here's some pictures!
EDIT: changed the embedded images to links so as not to break the formatting.
https://imgur.com/MssCzxr https://imgur.com/lcTMofj https://imgur.com/PmqYdFZ https://imgur.com/AD2du75 https://imgur.com/CW3mQLO https://imgur.com/E3dIMvz https://imgur.com/WPnLr7T https://imgur.com/adt4d8D https://imgur.com/kjpVpdK
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Edited by - danielb on 06/18/2019 01:42:46 AM
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Country: United Kingdom
| Posts: 329 |
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Michael Hohn
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Posted - 06/17/2019 : 11:59:55 AM
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Nice hearing from you, Dan. I think it’s been a while.
Your latest project has a very bleak, threatening atmosphere. Interesting concept and great execution. Thank you for sharing.
Mike
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_______________________________________________________________________________________________ Nobody living can ever stop me, as I go walking that freedom highway -- Woody Guthrie |
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desertdrover
Engineer
    

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Posted - 06/17/2019 : 2:41:01 PM
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Pictures are way to large to view, and be able to enjoy your modeling. Anything larger than 1024 pixels wide takes up too much viewing screen.
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 Louis Pacific Northwest Logging in the East Coast Post count: 2000 posts added to below count. |
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Country: USA
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k9wrangler
Engineer
    

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Posted - 06/17/2019 : 3:10:49 PM
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An interesting is chilling concept. I hope you’re able to enjoy the cross propagation of hobbies like that.
Lou’ s right, the pics re a bit big for my screen for sure.
Have fun.
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Karl Scribner Sunfield Twp. Michigan H.M.F.I.C Kentucky Southern Railway The Spartan Line |
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Bernd
Fireman
   

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Posted - 06/17/2019 : 5:38:32 PM
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Ok, I took the liberty of downloading the pictures, resized them and uploaded them to my website so I can post them here. Dan, if you copy them and save them to your picture IPS host and them repost them I'll remove the pictures from my site.








Bernd
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desertdrover
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Posted - 06/17/2019 : 5:59:14 PM
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Thanks Bernd. Much better!
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 Louis Pacific Northwest Logging in the East Coast Post count: 2000 posts added to below count. |
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Bernd
Fireman
   

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Posted - 06/17/2019 : 8:38:05 PM
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quote: Originally posted by desertdrover
Thanks Bernd. Much better!
You're welcome Louis. Trouble is there's still the large pictures in the first post which can't be edited. I'm starting to see why modelers are turning to Facebook. Facebook doesn't care what size pictures you upload. It resizes them for you.
Bernd
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danielb
Engine Wiper
 

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Posted - 06/18/2019 : 01:39:05 AM
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Thanks Bernd. I just copied the original image URLs from Imgur and posted them into the original post, however - though they are resized correct when displayed on Imgur, they didn't resize when embedding them into the forum post. :(
Let me test something, fingers crossed it works:

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Country: United Kingdom
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danielb
Engine Wiper
 

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Posted - 06/18/2019 : 01:49:25 AM
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Dangit, didn't work. Ah well, I've just changed the original post to include direct links instead.
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Bernd
Fireman
   

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Posted - 06/18/2019 : 08:13:35 AM
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quote: Originally posted by danielb
Thanks Bernd. I just copied the original image URLs from Imgur and posted them into the original post, however - though they are resized correct when displayed on Imgur, they didn't resize when embedding them into the forum post. :(
Let me test something, fingers crossed it works:

From what I can deduce it looks like the ".jpg" is missing from the end of your picture. I added the .jpg to the end of your reply and it'll post the picture as you can see in my reply. But it didn't resize the picture, odd. Can't explain that one.
Bernd
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Tyson Rayles
Moderator
    
Premium Member

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Posted - 06/18/2019 : 08:19:43 AM
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Interesting layout Daniel, thanks for direct posting them Bernd otherwise not many would have seen them.
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Bernd
Fireman
   

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Posted - 06/18/2019 : 1:28:59 PM
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quote: Originally posted by Tyson Rayles
Interesting layout Daniel, thanks for direct posting them Bernd otherwise not many would have seen them.
You're welcome Tyson. Just trying to help out for a better enjoyment of a modelers work.
Bernd
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danielb
Engine Wiper
 

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Posted - 06/27/2019 : 12:29:51 AM
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EDIT: Hopefully fixed (fingers crossed!)






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Edited by - danielb on 06/27/2019 7:30:23 PM |
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Tyson Rayles
Moderator
    
Premium Member

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Posted - 06/27/2019 : 07:47:51 AM
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Are you having a problem with downsizing the pics?
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Michael Hohn
Fireman
   

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Posted - 06/27/2019 : 08:20:14 AM
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Very strange-looking scene, bleak and depressing. I guess that’s what you’re trying to achieve and you succeeded.
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danielb
Engine Wiper
 

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Posted - 06/27/2019 : 7:34:30 PM
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Tyson Rayles - not anymore :D
Michael Hohn - thanks. :)
For those who are not familiar with the game this layout is inspired by, here's some concept art/in game screenshots from the game to give an idea of the subject I'm attempting to capture:
https://christofferradsby.com/projects/JOgxn
Most of the relevant images are right near the top - they are for a game level set in the Hudson Rail Yards, which - in the in game world - have been converted into a refugee camp for survivors of the virus.
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